Changing the Definition of a Thing
You can change the thing definition (model) specified for a thing.
Alarms and methods in the current and target thing definitions appear as follows:
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those that do not appear in the target thing definition appear in red text
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those that only appear in the target thing definition appear in green text
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those that appear in both the thing definitions appear in black text
Alarms are mismatched if the key, name, or state are different. A state is mismatched if it has a different state name, value, or number of states.
Methods are mismatched if the key, name, or list of notification variables (including white space) are different.
Properties or attributes that are not specified in the target thing definition appear in red text. Properties or attributes that are not specified in the target thing definition appear in green text. Properties or attributes that appear in both thing definitions appear in black text.
Methods and alarms are automatically updated when you change the definition. Depending on the settings in the thing definition, you can choose whether to add missing attributes and properties.
If the target thing definition has Auto defined properties or Auto defined attributes enabled, the Thing Definition Change page shows the Add the missing properties check box and the Add the missing attributes check box in the corresponding sections.
The thing now uses the target thing definition. All historical data related to the thing is discarded.